Sensus

Of all of the gods of Haven, only Zet'tallan is older than Sensus, if only by precious moments. Created from the Wanderer's first thought, Sensus embodies curiosity, knowledge, and learning.

Chief among Sensus' duties is the collection of all knowledge on Haven, and to accomplish this goal, he has made himself privy to all of the information stored in the minds of all living creatures on Haven. While some consider this to be the ultimate invasion of privacy, those devoted to Sensus' cause assure the skeptical that He Who Knows is not interested in passing judgement on those who hold dark secrets, instead preferring only to passively observe.

In truth, there is only one way to deny Sensus knowledge. As a god of Haven, Sensus has no dominion over the Realm of Death, save for occasionally bargaining the souls of his followers back from the Psychopomp. In short, while he may always watch over the land of the living, Sensus has no knowledge of death, or the secrets of the dead.

Stories of those who have passed are particularly sacred those who follow Sensus' teachings, for as long the memory of a person exists in the mind of the people who remember them, they will continue to live on in the mind of The Watcher. However, memory fades and people die, and all stories are eventually left untold. It is for this reason that devoting one's life to caring for and writing books, as physical manifestations of knowledge, is considered to be the ultimate act of service to Sensus.

Holy Places
As places of knowledge and learning, it should not come as a surprise that libraries and schools are sacred to followers to Sensus. These places represent both the collection and transmission of knowledge, the two highest honoured practices of the church of Sensus. In great universities and libraries alike, it is not uncommon for the headmaster of such institutions to be an invoker of Sensus, who can channel the power of their god to answer scholarly questions. While it may seem strange that devoted of Sensus, whose reach seems to stay from death, would hold such a place, so associated with their greatest foe, so dear. However, one must remember that death as a state of being is neither permanent nor untouchable on Haven and that magical arts do exist to contact and or resurrect those who have passed on.
 * Libraries & Schools
 * Graveyards

To a devoted of Sensus, the meaning of a graveyard is twofold. Firstly, and to the average acolyte, the melancholic rows of headstones serve as a mournful reminder of all of the knowledge lost to the hungry jaws of death. To the wizened, however, a graveyard is perhaps untapped store of knowledge, the bodies held within only waiting for a curious death magi to come and beckon the lost souls forth, and beg of them their tales.

Arcane Magic*

 * While Sensus is not technically the god of arcane magic, as in he does not bestow the powers of Magi or Theurges upon them, he is considered by many to be the patron god of such practices. His teachings of hard study and having an unquenchable thirst for knowledge are almost synonymous with the endeavour of learning arcane magic, as both are required to cast even the simplest of spells.

History (Legends)
As the oldest active god on Haven, much of Sensus' personal history has, ironically, been lost.

Prehistory (First Era)

 * it is said that even before Zet'tallan found the shard of earth that became his Haven, Sensus was his companion, along with Tanana, the Lady of Time, and the Game Master, Lord of Fate. Rather than quarrel, like their fellows, Zet'tallan and Sensus enjoyed one another's companionship and, in the darkness of the Aether, they dwelled happily.

Haven (Second Era)

 * When Zet'tallan encountered the drifting shard and, taking pity on its inhabitants, grafted it to his back using the leylines, Sensus took an interest in the new creatures and began to study them. It was then that he first began to interact with and catalogue the stories of the races of Haven. As time carried on and new races appeared on Haven, Sensus's interest was undiminished, and in fact, it was redoubled as more and more stories came into his purview.
 * Throughout Haven's ancient history, Sensus remained he remained present in the affairs of mortals, eventually bestowing some of his divine power into a select few, which became the first Invokers of Sensus. They proved themselves worthy of their powers and began a long tradition with The Book Keeper, which has last to this day.

Other Notable Events (Third Era - Present Day)
Sensus' initial reaction to The Game Master's restoration to godhood is largely unknown but given his passive nature, it can be assumed that he would have seen this resurrection as a momentous recovery of knowledge, but potentially little more. During the War of Time, Sensus stood on the side of the Grey Wardens and Zet'tallan, wishing to see his knowledge of this timeline survive. Fortunately for the people our Haven, the Wardens and their godly patrons were victorious, and Tanana's bid to end this timeline was foiled, with her consciousness merging with the previously imprisoned game master, who himself had been restored to sanity. The two gods became one, and Galaena was born of their union. However, their triumph was not without sacrifice, as many of the ancient wardens lost their lives in the battle, and Zet'tallan was mortally wounded. As Galaena was born into this world, Zet'tallan left, his physical body retreating into himself to be reborn in time, though his consciousness still lingered. Only Sensus remained of the old gods, and once again it became his task to record their stories.
 * The Game Master Reborn (2018 P.E.)
 * The War of Time (2019-2020 P.E.)
 * The New Gods (2020 P.E. - Present Day)